Friday, 28 March 2014

Diorama Blockout

To fit along with the vehicle, we were given the task of creating a suitable scene for it to be placed within. This along with the vehicle will later be placed in UDK and rendered both in a playable minimum 30FPS scene and screenshots for composition.

For my scene, I used the location where I originally took the images of the vehicle for reference and changed a few areas.

Here's the original location:

It's a relatively simple scene with a warehouse and containers. Here is the blockout render.


I added a ramp for interest to the scene and put smaller details on the warehouse such as CCTV, Alarms and Lights above the door.

No comments:

Post a Comment